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audio arpeggiator
audio arpeggiator
Description
Audio Arpeggiator:
Ok, I admit it, I'm a fan of arpeggiators. They give you a quick and easy way to do some rhythmic effects that otherwise would just be too tedious to do otherwise. Unfortunately, keyboard manufacturers stopped putting them into their keyboards around the mid-80's, and are only now re-discovering the joy and wonder that is arpeggiation... But what's this got to do with DirectX? I mean, you can't really use one of those arpeggiators with DirectX audio data, can you? Well no, you couldn't... Until now!
AnalogX Audio Arpeg is very similar to its MIDI counterpart - you control whether or not a sound is being played, and create a rhythmic pattern with the mutes/unmutes. Unlike your normal MIDI arpeggiator, Audio Arpeg also allows you to control the volume level of each of the mute/unmute stages, which allows you to make much more subtle, and interesting patterns. Each channel can be delayed by up to 1 second and can have its tempo set independently; this opens up a whole new world in VERY cool stereo arpeggiation!
And not only that, but Audio Arpeg is super-fast so it doesn't suck up those valuable CPU cycles! Of course, Audio Arpeg requires an application that supports DirectX Audio plugins (like the Paris or WaveLab), and works with either the realtime or non-realtime applications as well. Audio Arpeg supports mono or stereo sound streams, as well as 16bit and 32bit data types.



DirectX Audio plugin that allows stereo rhythmic volume adjustments (like a transformer).
free vst plugin, pc.
Category
Date
Dec 5, 2005
Contact name
Email
Link ID
11285

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Other links at Free VST plugins > other
KTAudioHealer is a simple plugin that makes the incoming audio healthier by applying DC / LF blocking, Nyquist / HF blocking and undenormalization. It is totally unoptimized and has no custom GUI...

DC / LF blocking
One rather experimental thing you can do with digital audio, is opening a non-audio file as an audio file pretending that the bits in that file represent audio samples. Starting from there, you can try to make some original sounds out of these raw bits by applying all kinds of sound transformations / effects on them. Now, normal audio data samples are more or less centered around a zero line: the sum of all samples is on average always zero. But for the "artificial sound sources" mentioned above, this might not be the case, as the original data is not really audio. The non-zero sum of all samples is called the DC offset. KTAudioHealer removes this DC offset and all other very low frequencies according to a cutoff frequency you specify. This makes sure that full headroom is maintained and that the sound will be healthier for your sound equipment.

Nyquist / HF blocking
At the other end of the spectrum, very high frequencies around half of the sample frequency (which is called the Nyquist frequency), can also cause problems. KTAudioHealer removes frequencies near Nyquist according to a cutoff frequency you specify.

Undenormalization
Extremely small audio sample values may cause the processor of your computer to enter a special mode in which it will operate slower than in normal conditions, and this manifests itself in very high CPU usage, which is something you obviously don't want, especially for samples you can't even hear... KTAudioHealer makes sure that, no matter what samples come in, the samples that come out will not be in such a denormalized state.
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FreeDice - prototype beatslicer.

FreeDices uses mono 16 bit samples in which you can define regions within the sample which are played when you press a key. This is useful for say drumloops where for instance you can put each individual drum hit of the loop into a region.

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Hosebeast v1.0 The mother of adNi glitch-noise-monsters, HBeast is a 5-part parallel processing speaker-endangering multicrapfx shredder. Features assorted colours, (almost) too-hard-to-read gui and bad attitude.

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(arcDev Noise Industries makes nonstandard vst plugins for nonstandard musicians.)
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Copier: Granular loop player.
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5. dedc
DeDC:
Automatic realtime DC offset remover.
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