This suite is not a commercial product. It is born inside an academic research project about the modelling of electric devices, and then applied to the musical instrument field as an evolution of the techniques currently available in some commercial units. Its most important feature is the extremely high precision of the simulation, which is about indistinguishable from the original sound.
Many commercial amp simulators claim state of the art modelling techniques inside the product and say things like "every component in the audio path of the original instrument has been accurately modelled". But sentences like this are more like advertising and are not supported by technical papers describing what really happens in the product. Besides, many of the processors have to run all the simulation algorithms on a low cost DSP to keep as low as possible the cost of the hardware. That's why the models they use should be as simple as possible, but... not so close to the real gears they want to emulate.
But of course in the advertisement they have to claim incredible thecnological prodigies to stay competitive with the other products.
What about SimulAnalog Guitar Suite? It is a freeware and no profit set of plugin. Born as a test bench for SimulAnalog research, we saw that without any effort it could be distributed to musicians that may find it useful. That's why it is given as is, with no support and with a very rough user interface.
But we can assure that "every component in the audio path of the original instrument has been modelled, except for the secondary effects of some active devices" and that "the response of each original device have been compared with the respective simulated response, obtaining less than -40dB of difference" without any particular commercial interest saying that.
For a limited time, Download the new tubeamp plug-in from hardware and software designer Chris Brackenbury (Thomas Music/Wersi gmbh) this was unit was originally built in the 90's .
Just download the zip and paste the .dll into your vst-folder e.g. C:Program FilesSteinbergVstPlugins.
free vst plugin. pc
Tube Screamer's Secret - An article that reveals the key design aspect of the legendary overdrive pedal.
Although the circuit design details of the legendary Tube ScreamerŽ overdrive pedal have been extensively analyzed and documented2 in the past, the key aspect of its design, which is primarily responsible for the signature overdrive sound, has remained unrevealed. This key aspect consists of a subtlety in the clipping circuit employed by the legend.
Operational Amplifier based inverting amplifiers with back-to-back diodes in the negative feedback path are common clipping circuits which are regularly utilized in overdrive and distortion effect designs3 ...
(TUBE SCREAMERŽ is a registered trademark of Hoshino Gakki Co. Ltd.)
free vst plugin, pc.
The Heeb CrunchDude 0.1 is a very simple, yet effective guitar amplifier emulation VST plugin. As the name implies, its strength lies not only in clean or over-the-top lead sounds, but especially in the excellent crunch sounds it can produce (certainly a weak point in many similar devices, virtual or otherwise). Its use is not limited to the electric guitar however. It can also be extremely useful in processing e.g. bass guitar, synthesizers, etc. Let your imagination run wild, and let your ears be the judge!
From input to output you'll find:
The Input section.
No distortion takes place here yet, only amplification and equalization. Set the Input Gain to a level appropriate for your instrument or track. Low Cut (which determines the cut-off frequency of the 6 dB/octave filter) should typically be turned to the right (maximum frequency = maximum cut) for electric guitar operation (unless a Low Cut has already been applied).
Two Pre-amp sections.
These are switched in series, and completely equivalent. You can switch them on and off. They have a 3-band equalizer with adjustable cut-off frequencies, and a Drive dial that determines the gain and the resulting distortion. The equalizer is "passive", which means that when Low, Mid, and High are in maximum position, no alteration of the sound takes place (flat frequency response, 0 dB gain).
The Output Stage section.
Again, you have the same type of 3-band equalizer at your disposal, an Output level dial (mind the level on the VU-meter in the Cabinets section!), and an extra Low Cut, which should typically be in or close to the 12 o'clock position when using the Cabinets section (which boosts low frequencies considerably).
The Cabinets section.
It says "Cabinets", because there are two almost identical sections in parallel here, which you can balance with the Mix dial. You can switch this section off (but be honest: would you want to?). The sound of both sections is determined by their Prox (proximity) and Fdb (feedback) dials. Typically, you would have Prox1, Fdb1 and Fdb2 turned all the way to the right, Prox2 somewhere around 12 o'clock position. Mix after taste. NB: in some positions, you can hear a slight high frequency "ringing". This is normal, and deliberate.